Spielereien mit Java und Graphics2D - 19.11.2011


Joa war am rumspielen mit Java und BufferStrategie's als mir die Idee hierzu gekommen ist ^^ Quellcode auf anfrage.


Java (programming Language) Java animation

How to create an Applet in Java using NetBeans IDE 6.9.1


hey guys, my 4th vid will show you how to create applets in java using Netbeans IDE 6.9.1 ENJOY :) here's the code: import java.awt.*; public class RootApplet extends javax.swing.JApplet { int number; public void init() { number = 1000; } public void paint(Graphics screen) { Graphics2D screen2D = (Graphics2D) screen; screen2D.drawString("The square root of " + number + " is " + Math.sqrt(number), 5, 50); } }


apfelganja how to create an applet in Java using net beans netbeans ide 6.9.1 program programs programming application root square pc windows solaris linux mac os operating system vista xp tutorial

Java - Graphics Functions


Java - Graphics Functions. paint(), getGraphics(), Image objects, drawImage(), drawLine(), drawRect(), fillRect(), drawOval(), fillOval(), drawPolygon(), fillPolygon(), drawArc(), drawString(), Graphics2D objects, moveTo(), lineTo(), GeneralPath objects, AffineTransform class, setTransform(), BufferedImage objects.


Java Graphics Functions. paint() getgraphics() Image objects drawimage() drawline() drawrect() fillrect() drawoval() filloval() drawpolygon() fillpolygon() drawarc() drawstring() graphics2d objects moveto() lineto() generalpath objects affinetransform affinetransform class settransform() bufferedimage objects bufferedimage

Basic Java Particle Generator


Last night I decided to make a particle generator. Here is a video of it in action! Details on the program: It is made completely in Java. It currently uses only two threads at this point (one for calculation and one for rendering) however, I plan to optimize further to maximize the advantage of multi-core systems. Furthermore ill be reviewing object structure to trim fat and change the green dots to various sprites with 8-bit transparency! Download Links, Original: j.darkstargamers.com Minor Fix: j.darkstargamers.com


Java partice rendering graphics graphics2d threads Doomy gaming fps

Music video for Yael Naim - Lonely


Experimenting in Java.


Processing Yael Naim Java graphics2d generative

Java Tutorial - Digital Clock (Part 1)


Facebook Page: - www.facebook.com New Project - Source Code: - www.mediafire.com Images: - www.mediafire.com Digital Clock (jar) + Total Source Code: - www.mediafire.com


Java Tutorial Vallentin Source Digital Clock Importing Files bufferedimage graphics2d Drawing Java (programming Language) Open Source Software Computer Software Windows Microsoft Windows Linux Desktop Basic Apple Around Ubuntu World Visual Computers

Java Programming (Beginner to Pro) - 23 - Graphics/Shapes


Hello guys, got another video up for you, and this time we're getting into some pretty interesting stuff. In the video I show you how to create and draw ellipses, lines and points while changing the color they are drawn in.


java programming beginner to pro eclipse IDE graphics graphics2d ellipse line point color class

Java Tutorial - Vom Noob zum SCJP! Teil 49: Zeichnen III


Schöneres Zeichen über die RenderingHints von Graphics2D. (neuer Stoff: explicit cast) Teil 50: www.youtube.com


Java Tutorial Kurs SE EE JRE JDK Sun Eclipse Ganymede Galileo OOP Programming Guide SCJP deutsch german

Java:Graphics 2D.Usage of GradientPaint - NetBeans


Pure Java animation using Graphics2D ~~~~~~~~~~~~~~UPDATE 16th May ~~~~~~~~~~~~~~ Here are the files,its not exactly the same but some what similiar www.mediafire.com


Java animation Graphics 2D net beans netbeans applet pipe red orange candy shape rotation rectangle straw app gradient paint

Java: Drawing a Rainbow Spiral


Script which renders frames by walking the outline of a picture and draws colored spots there. Might publish the code.


Java awt Color bufferedimage File graphics2d paint painting draw drawing script code animation

C# Tutorial: Create a Custom ProgressBar [Custom Controls]


VC# Express 2010 www.microsoft.com -------------------------------------------------------------------------- *** C# Tutorials *** tutplusplus.blogspot.com -------------------------------------------------------------------------- Recorded with Camtasia Studio 7 -------------------------------------------------------------------------- Here are the codes + additional notes + solution: tutplusplus.blogspot.com -------------------------------------------------------------------------- In this tutorial you will learn about: * Creating a Property * Custom Controls * LinearGradientBrush Class * Brush Class * Graphics2D Keywords: get,set,override,protected,value. -------------------------------------------------------------------------- Organic Meditations One Kevin MacLeod www.incompetech.com Licensed under Creative Commons "Attribution 3.0" creativecommons.org -------------------------------------------------------------------------- Thanks for watching! Subscribe for more tutorials!


smart phones instructions analysis tutorial editing programs computer hacks technology electronics howto graphics software computers environment music charts diy charts commentary downloads software c# sharp control progressbar progress bar custom cutomizable user graphics 2D get set override protected value brush linear gradient property shiny glossy tutorials visual

C# Tutorial: Create a Glossy Button - Part 1/2 [Custom Controls]


VC# Express 2010 www.microsoft.com -------------------------------------------------------------------------- *** C# Tutorials *** tutplusplus.blogspot.com ---------------------------------------- ---------------------------------- Recorded with Camtasia Studio 7 ---------------------------------------- ---------------------------------- Here are the codes + additional notes + solution: tutplusplus.blogspot.com ---------------------------------------- ---------------------------------- In this tutorial you will learn about: * Creating a Form with round corners; * DllImport; * Pen Class; * Overriding; * Graphics2D. Keywords: get,set,override,protected,value,extern. ---------------------------------------- ---------------------------------- Organic Meditations One Kevin MacLeod www.incompetech.com Licensed under Creative Commons "Attribution 3.0" creativecommons.org ---------------------------------------- ---------------------------------- Thanks for watching! Subscribe for more tutorials!


automobiles smart phones synthesizer high speed instructions new single analysis tutorial editing montage programs guitar racing technology electronics howto graphics software computers video game cellphones environment music charts diy charts commentary downloads tips & tricks software anime music c# csharp glossy shiny button custom control gradient transparency runtime configuration override drawing pen brush GDI gdi32 round corner corners form rounded animation animate

C# Tutorial: Create a Glossy Button - Part 2/2 [Custom Controls]


VC# Express 2010 www.microsoft.com -------------------------------------------------------------------------- *** C# Tutorials *** tutplusplus.blogspot.com ---------------------------------------- ---------------------------------- Recorded with Camtasia Studio 7 ---------------------------------------- ---------------------------------- Here are the codes + additional notes + solution: tutplusplus.blogspot.com ---------------------------------------- ---------------------------------- In this tutorial you will learn about: * Creating a Form with round corners; * DllImport; * Pen Class; * Overriding; * Graphics2D. Keywords: get,set,override,protected,value,extern. ---------------------------------------- ---------------------------------- Organic Meditations One Kevin MacLeod www.incompetech.com Licensed under Creative Commons "Attribution 3.0" creativecommons.org ---------------------------------------- ---------------------------------- Thanks for watching! Subscribe for more tutorials!


automobiles smart phones synthesizer high speed instructions new single analysis tutorial editing montage programs guitar racing technology electronics howto graphics software computers video game cellphones environment music charts diy charts commentary downloads tips & tricks software anime music c# csharp glossy shiny button custom control gradient transparency runtime configuration override drawing pen brush GDI gdi32 round corner corners form rounded animation animate

Java Tutorial - Drawing on a JFrame (Part 2)


Facebook Page: - www.facebook.com Source Code: - www.mediafire.com


Java Tutorial Vallentin Source graphics2d Drawing bufferedimage Java (programming Language) Open Source Software Computer Software Windows Microsoft Windows Linux Desktop Basic Apple Around Ubuntu World Visual Computers

Java Tutorial - Drawing on a JFrame (Part 1)


Facebook Page: - www.facebook.com Source Code: - www.mediafire.com


Java Tutorial Vallentin Source graphics2d Drawing bufferedimage Java (programming Language) Open Source Software Computer Software Windows Microsoft Windows Linux Desktop Basic Apple Around Ubuntu World Visual Computers

Java - Blur and Contrast Image Effect 01


Some image effects and yes I have made my own algorithms for these effects, I'm not using any libraries other the the Graphics2D for drawing. It was actually really hard figuring the Blur Effect Algorithm out, but when I got it it was easy. I've made 2 types of Blur Algorithms, the first one makes a nice blur effect if the blur size isn't that big. The other one makes a beautiful blur effect if bigger blur size is required. It's the first blur effect algorithm I'm using in the video. The other effect is a Contrast Effect and was pretty straight out easy to make. Music: Half-Life 2 - Song 29


java blur effect contrast contrast effect blur effect blur algorithm algorithm math realtime dynamic graphics vallentinsource vallentin source vallentin source christian vallentin effects

Let's see your damned Qt widgets do this!


A slightly complex class that inherits from JRootPane, and utilizes a glass pane to extend the functionality of light-weight Swing components, providing the ability rotate, scale, or translate the content pane. The glass pane captures all mouse events, modifies them, and dispatches them to their respective components. You can get the source of TransformRootPane.java at: pastebin.com This is my simple take on manipulating components; to make the most out of this code, it may be necessary to change or further extend this class's capabilities. Also, I'm not interested in a debate on Qt or Java, I chose this title because it was fun, so don't take it too literally.


Java Swing jrootpane transform rotate scale translate Graphics graphics2d

Arduino LED DirectDrive Demo


This is the LEDDirectDrive demo that was build using an Arduino. Arduino is connected to an 8x8 LED display using the steps and basic code from the Arduino LEDDirectDrive guide. I modified the code extensively to have the extra features: * 64 Byte Serial reading for a "Frame" to show * PWM in software to allow for graduated LED display * Removed the frequencyTimer which doesnt seem to work The ardunio is then sent frames from a Java application using RXTX and a series of Java objects I wrote to abstract the display into a Graphics2D object (8x8 Greyscale). This then means i can use g.drawString("Message", x,8); to make messages scroll Simple stuff.


arduino java led matrix

Anti-aliasing in Need For Madness


Small video about a Java "hack" in the crazy driving game Need For Madness. Stay tuned for Need For Madness Rulz Remake!


need for madness antialiasing anti aliasing nfm graphics2d java mod cars custom version

MINECRAFT 2D PLAY 1


Minecraft 2D!!!!!


Minecraft 2D Computer graphics2d

Found the Androsynth


I took the androsynth and threw it into my engine. This demo shows off the new bump mapping feature of the Graphics library I'm writing to complement my engine. The bump map was auto generated so it's not that great. physics2d.googlepages.com


bumpmap physics2d.Net Androsynth SC2 UQM graphics2d.Net Video Game

The Unknown Project 0.0.4_06 #1


The Unknown Project Version: 0.0.4_06 The Unknown Project is a sandbox (open world) 2d topdown game written in java. The game is inspired by other games like Minecraft, Dwarf Fortress and "tile based" games (like old gameboy games). TEST 1: * Lightning engine * Inventory (gain items) * Mobs (fox running away) Project link: sourceforge.net Everything is written in the default java libraries. It uses Graphics2D (core java) to draw everything on the screen.


java sandbox Open World 2d topdown game minecraft light engine crafting Dwarf Fortress

The Unknown Project 0.0.4_06 #2


The Unknown Project Version: 0.0.4_06 The Unknown Project is a sandbox (open world) 2d topdown game written in java. The game is inspired by other games like Minecraft, Dwarf Fortress and "tile based" games (like old gameboy games). TEST 2: * Crafting (crafting wood and sticks) * Placing items (planks) Everything is written in the default java libraries. It uses Graphics2D (core java) to draw everything on the screen.


java sandbox Open World 2d topdown game minecraft light engine crafting Dwarf Fortress

Java Applet Tutorial #11 Digital Clock Applet


In this java applet tutorial I have shown how to make a simple digital clock. The applet shown in this tutorial covers almost every aspect of applet programming. This tutorial won't be hard to understand I guess.


analysis discussion video log commentary

Create JFrame + JPanel + button: SWING/GUI in Java TUTORIAL/HELP NO visual editor


Watch in HD for clearer quality! This video helps to explain Swing in Java. In this video, I explain how to create the frame and create labels and buttons in a panel inside the frame. Learn how to create the frame, panel and objects without a visual editor such as NetBeans! Remember: Create the frame then create the panel. Place the panel in the frame. Then, every object (label, button, etc) goes inside the panel. I used Eclipse to make this video. Download Eclipse here: www.eclipse.org You can use any other software to program in Java such as Dr. Java or Netbeans. In the next video, I will explain action listeners and I will show you how to arrange the objects onto the frame properly like you want. Soon, I will get into making shapes and doing 2-D graphics in Java. Hopefully, even get into some 3-D graphics, if i can. Stay tuned SWING/GUI in Java Help, TUTORIAL WITHOUT VE- Creating JFrame + JPanel + objects


Swing GUI Java Tutorial help jpanel jframe jbutton jlabel label panel frame button computers diy windows tips basic downloads linux microsoft

Java platform game progess III & IV


My Java platform game progess III & IV, bigger tileSize, mouse angle, weapons, more gravity, masterchief( sprites made by DIMagic and Fuzzy, animated by me, using Graphics gale(free) and Photoshop ImageReady CS2), longer levels. I have to rewrite the game engine and fix some collision detection problems, im planning to make a bidimensional array of objects( objects aligned in a grid) just like game maker, with bounding rect and bounding circle collicion detection.


c++ java game halo sprite sprites programming platform scroll masterchief programacion juegos project engine mouse angle

Java Game Development 2 - Red Alert / Starcraft Style RTS


Here is the progress of the development of my Red Alert 1 real time strategy game - written in Java. Please rate and drop a comment and tell me what you think! Build speeds were increased, and the economy was disabled for this demo video. Still some small bugs lurking around. Most of the underlying engine has been completed, now its time to focus on adding content (units (ground / air), buildings, AI etc. etc.). Still not getting much time to work on this, but it is progressing slowly. Yeah - the game has many elements (the graphics for example) from the original Red Alert game. But other things such as the user interface setup and engineer mechanics mimic that of Starcraft.


Red Alert Java Game Development programming rts real time strategy gaming program command and conquer remake pathfinding astar star A* path finding graphics 2d starcraft developer demo demonstration example

Java Programming Tutorial - 84 - Drawing Graphics


How to draw basic rectangles ont he screen using java.


install download jdk se ee java development kit new beginner tutorials eclipse variables if while loop object classes

Final Project - Java Game (For School)


DOWNLOAD: zimmster.com Podcast: zimmster.com For my Grade 12 (Senior to you American's =P) Computer Science Course, we were split into groups and told to make a simple game in Java. My group decided to do a simple 2D Platformer. This video shows the final version of our game. You play the main character 'Yo' as he attempts to reach the end of each level. He encounters dangers such as enemies, or gaps. To kill an enemy just jump on them, but don't let them touch you! Arrow Keys - Move Space - Jump


Final Project Java 2D platformer game enemy Yo computer science programming dev develop development school course class

Websockets demo: molecular rendering with jMol


Got bored this weekend and goofed around with jMol running serverside, using a websockets connection to a web browser. Of course, this runs extremely well in the demo because both the server and client (in this case Firefox beta) are running on the same computer, but it also runs OK remotely in limited testing and needs further optimization tweeking. My interest is in using it for the iPhone and other mobile clients. Neither the iPhone nor Android supports Java Applets. The Apple NDA prevents me from discussing how this runs on iOS4.2 beta #2 but suffice to say that I'm really excited by the possibilities. The following is a broad explanation as sent to the Jmol users list: This has been fairly easy to prototype with Jmol because of the nature of Jmol graphics (2D). Turned out to be fairly straightforward using the JWebSockets server running in TomCat. Instead of passing a window/container's graphic context to the viewer instance, I'm passing the context of an offscreen image buffer, which is then converted to base64 and shunted down through the websockets connection. This would be much more efficient without the base64 conversion but unfortunately the websockets implementations don't yet support binary frames although spec does. Lots of further optimization to be done; my interest is in its use for mobile browsers/platforms that don't support Java.


jmol websockets serverside java applets

Java tutorial - Making a 2D game - Part 1 [Incomplete Series]


A voiced over tutorial for creating 2D games in java - may not be the best way but its my way. Recommend HD so you can read the text :) Sorry about the quality later in the series but it gives a good idea. Official Gaming Website: BuyPoe.com mmorpg games, cheats, rpg games, massive multiplayer online discussion Twitter: twitter.com Facebook: www.facebook.com MySpace: www.myspace.com Also check my other videos And please join buypoe. BuyPoe.com is an updated site and community entirely dedicated to Massively Multiplayer Online Games (free MMOs), including free Multiplayer online Role-Playing Games (free MMORPG), free Multiplayer online first-person shooter (free MMOFPS), free Multiplayer Online Strategy Games (free MMORTS), free Multiplayer online Social Games, free MMORPG. Also browse through our Reviews, Shops, News, Videos and Features like the Top 10 to free to play MMORPG, Top 10 free to play Shooters with Massively Multiplayer Online First-person shooters - MMOFPS and Third-person shooters - MMOTPS, Recomended MMORPG & MMO Games, Best Browser Based MMORPG, Best Anime MMORPG and other Anime MMO Games, Best SCI-FI MMORPG & MMO Games, Upcoming MMORPG & MMO Games etc. Find here the best free to play (f2p) MMORPGs and MMO Games to trade.


buypoe java tutorial 2d game guide voiceover part first series

2D Java Side-Scroller Demo 1


DISCLAIMER: I do not own any of the imagery shown in my demo. I have borrowed frame animation sprites in public domain from the old Megaman games, as well as my background. These were all obtained freely from images.google.com NOTE: Sorry about the poor video quality, this does not reflect in real time for gameplay. My animation and everything is not choppy or anything at all. My code base should plug right in to an applet and be able to run from any browser with a Java VM on the machine. I will update this page with a link with that when possible. This is my demo for the 2D Game Demo code I have been working on over my Christmas Holiday break after my first semester in the Software Engineering program at Auburn University. I am building up a pretty good code base and I think the stuff I have together right now is a great place to build on to make some at first simple, but possibly eventual EPIC potential. For not having the time to throw at a 3D project right now, and my use of Java while I am school I will be stricting myself to core Java libraries only, and 2D Graphics for now. Some things my code includes already, completely built from scratch by me. ** Uses a Thread and a double buffering method of rendering to the screen, and sleeping the thread properly so the FPS is capped and the game runs the same speed on any computer regardless of the speed. ** Some of my classes include, Sprite, ScrollSprite, Animation, GameBoard, GameFrame. This is all great usable code. My <b>...</b>


Java 2D Game Graphics side scroller development software programming tutorials

Java GUI Lesson 12 | Moving Graphics with arrow keys


teaching how to move a circle around with the arrow keys


arrow keys up down left right java eclipse programming netbeans gui graphics keylistener jpanel jframe swing awt sun microsystems